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For example, on this same course a skyscraper by the turn towards the sea appears incredibly slowly, drawn one floor after the other. There is an obvious love for details, particularly in Monte Carlo, where you are allowed to look through the pillars in the tunnel. It is generally acknowledged that Psygnosis did a good job with the recreation of the Formula 1 courses. There are a few pros and cons in the graphics department, though.

On my P200 with a Voodoo card, the frame rate is quick while still offering smooth and attractive graphics. There can be no doubt about that, the game still looks good. What was visually breathtaking then is still well done today. Later on it was often part of the game bundles given away with some Voodoo chipset cards as it was ideal to show what a hardware accelerator can do. It's a mediocre sequel to the mediocre original, which was fairly popular in 1996 because it was one of the first games to make good use of 3D hardware acceleration. Not that this is necessarily a bad title but to me, it's one that you really don't care if you have it or not. Immediately after installing Psygnosis' Formula 1 97, I asked myself why this game was ever produced.
